Drawing is an universal way of expression for visual thinking related to scripture
and language, which enable a wide communication with growing vocabulary.
In this sense, each drawing is an input to our visual library, which we can
access by our imagination. Our imagination draws an image of our memories,
sharing in pictures we can inspire each other.
Understanding Character Design...
Character Design is a design process, creating readable dramatic elements of storytelling.
- to ensure an connection for the audience to the story.
- to enable an immersion by the audience to the story.
Character Design is Characterization
Character Design is rendering emotions
Character Design is creating a contrast between an inner and an outer design of personality.
Character Design is creating a persona mask.
Character Design is linked to the imagination of archtypes.
Character Design differs between direct (explicit) and indirect (implicit) Character Design.
Characters can be shown
in the way they look,
in they walk and move (body language),
in the way they speak (vocal qualities)
in their reaction to events in the drama,
in contrast of action and reaction to other characters.
Character Design is self expression by the designer.
Character Design is little design as possible.
Character Design goes beyond narration.
Common Elements of Design and Gameplay
boundaries of time
boundaries of space